Cheating at Online Video Games and What It Can Teach Us About AppSec (Part 3)
bishopfox.com | blog | #appsec | #timing-attacks | #race-condition | #video-games | #lag-switch | #game-security
Summary
Part 3 of the gaming-cheats series: lag switches and rollback mechanics turn online games into race-condition playgrounds where acting last wins, a lesson AppSec can apply to timing vulnerabilities.
- Published
- Collected
--- id: 4105 title: "Cheating at Online Video Games and What It Can Teach Us About AppSec (Part 3)" source_domain: bishopfox.com source_url: "https://bishopfox.com/blog/cheating-at-online-video-games-part-3" published_at: "2020-11-10T00:00:00Z" tags: ["appsec", "timing-attacks", "race-condition", "video-games", "lag-switch", "game-security"] phying_url: "https://phying.com/item/4105" lang: en --- # Cheating at Online Video Games and What It Can Teach Us About AppSec (Part 3) ## Summary Part 3 of the gaming-cheats series: lag switches and rollback mechanics turn online games into race-condition playgrounds where acting last wins, a lesson AppSec can apply to timing vulnerabilities. ## Intelligence Metadata - **Sources:** bishopfox.com - **Published:** 2020-11-10T00:00:00Z - **Original:** https://bishopfox.com/blog/cheating-at-online-video-games-part-3 - **Phying News:** https://phying.com/item/4105